Game Asset Creation With Houdini
3D Modelling in Houdini
Unlock the power of Houdini for game development with this comprehensive course from Houdini expert Richard Banks.
In this course you will learn:
- How to create a game ready asset from start to finish in Houdini
- To use Houdini's powerful Digital Asset workflow to dramatically speed up your modelling process
- How to create infinite variations quickly and consistently
- All about UV mapping and texture baking
- How to import your Houdini work into the Unity Game Engine
- And so much more!
This step by step guide is great for newcomers to Houdini or experienced 3D designers looking to experiment with Houdini's powerful procedural tools.
Technical Requirements
Houdini 16 or above
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Stream Skill is part of the Simon Sez IT family and has been in business 10+ years and taught over 400,000 students in that time. We’ve created over 90 software training courses, 5,000+ video tutorials, and we’ve helped thousands of people across around the world learn how to use new software.
Your Instructor
Richard is a Lecturer in Games Design and Animation at UCLAN and an Independent Game Developer.
He's been an avid Houdini user since version 9 and loves sharing it's power and unique workflow with anyone who is interested!
He's passionate about game design and a big fan of Unity, Maya and Substance Designer.