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Game Asset Creation With Houdini
Introduction
Introduction & Project Overview (2:05)
Quick Tour of the Houdini Interface (17:49)
Houdini Digital Assets as a "Procedural Helper" (5:54)
Reference Gathering and Analysis (4:42)
The Power of Houdini's Digital Asset Paradigm
Our First Digital Asset - 'The GunChunk' (25:24)
Digital Asset - 'BoolAndBevel' (24:23)
Digital Asset - 'BoolSeam' (23:11)
Modelling the Repeater Rifle in Houdini
Modelling 01 (23:24)
Modelling 02 (23:05)
Modelling 03 (21:11)
Modelling 04 (23:59)
Modelling 05 (16:01)
Modelling 06 (18:56)
UVs and Materials
Houdini Game Dev Tools (3:07)
Grouping and Uvs (18:56)
Baking Maps (13:20)
Modelling 04
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