The Ultimate Houdini Game Design Bundle
Learn to Build Assets Including Buildings and Zombies in Houdini!
Harness the power of Houdini and supercharge your game design capability.
With four, exceptional courses from Houdini expert Richard Banks we look in depth at how to create and deploy various assets using Houdini.
Courses Included
- Game Asset Creation in Houdini
- Game Asset Creation with Houdini - Procedural Buildings
- Game Asset Creation with Houdini - Additional Content
- Game Character Rigging with Houdini
Game Asset Creation in Houdini
Unlock the power of Houdini for game development with this comprehensive course from Houdini expert Richard Banks.
In this course you will learn:
- How to create a game ready asset from start to finish in Houdini
- To use Houdini's powerful Digital Asset workflow to dramatically speed up your modelling process
- How to create infinite variations quickly and consistently
- All about UV mapping and texture baking
- How to import your Houdini work into the Unity Game Engine
- And so much more!
Game Asset Creation with Houdini - Procedural Buildings
In this course on Game Design using Houdini we look at how to use a curve driven building creation tool in Houdini 16.5 to create buildings and deploy them into Unity using the powerful Houdini Engine!
In this course you will learn:
- All about For-Each Loops
- How to use Houdini VEX to manipulate attributes
- How to deploy user driven parameters to ensure no two buildings look the same
- About using procedurally generated UV coordinates to ensure your materials always look perfect
- The best way to finalize your digital assets
- How to deploy your assets into Unity using the Houdini Engine
- And so much more!
Game Asset Creation with Houdini - Additional Content
Game Asset Creation With Houdini. Learn to create a series of procedural game ready assets in Houdini. This course is supplementary to Game Asset Creation - Procedural Buildings available on this website to create a library of procedural game assets to make varied level or world generation quick and fun.
- All about the UV Shuffle tool
- About the Drainpipe asset
- How to add staircases using the staircase asset
- About making the most of the Fire Escape asset
This course assumes a basic understanding of the core Houdini workflow. Assets provided include completed Digital Assets and texture maps, and every step is covered in detail.
Game Character Rigging with Houdini
Learn to create an animation ready zombie character rig with Houdini and bring your game to life (sort of!).
In this course you will learn:
- The fundamentals of the role of the Technical Animator or Rigger
- How to (node by node) create a game ready animation rig for Unity deployment
- All about the essential concepts of rigging inside Houdini
- How to create a range of reusable rigging tools using Python and Houdini Digital Assets
- And so much more!
After completion you will have an animation ready zombie asset - and for Houdini Indie users we will explore exporting the finalized rig into Unity for testing.
Technical Requirements
Houdini 16 or above.
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Why Trust Us?
Stream Skill is part of the Simon Sez IT family and has been in business 10+ years and taught over 400,000 students in that time. We’ve created over 90 software training courses, 5,000+ video tutorials, and we’ve helped thousands of people across around the world learn how to use new software.
Your Instructor
Richard is a Lecturer in Games Design and Animation at UCLAN and an Independent Game Developer.
He's been an avid Houdini user since version 9 and loves sharing it's power and unique workflow with anyone who is interested!
He's passionate about game design and a big fan of Unity, Maya and Substance Designer.